by Joseph Malik | Apr 29, 2016 | Dragon's Trail, Worldbuilding
So I have a fight scene early-on which covers four pages, though the action itself is two sentences long. Thirty words. Harold lunged. Jarrod exploded forward in a whirl of flashing steel, and Harold crumpled and spilled into a knee-deep puddle, pleading his surrender...
by Joseph Malik | Mar 15, 2016 | Dragon's Trail, Writing Craft
I should probably write something. It’s been another busy year. I just came off of two back-to-back tours, which is why you’re not seeing many (okay, any) updates. I write a lot for work. In fact, I read and write pretty much nonstop at work — think...
by Joseph Malik | Sep 27, 2015 | Worldbuilding
I’ve been gone for a while. Sorry about that. But hey, duty calls. I saw this today. And it made me want to write, which is always a good thing. Apparently, this is happening. Because Russia: This is fantastic. Especially the shield-bashing, the kicks, the...
by Joseph Malik | Apr 27, 2015 | Worldbuilding
A writer buddy of mine asked for some advice on desert warfare. Namely, “How could a newly united horde of camel-herders from the desert pose a threat to four empires?” Wait, wait, I know this one. This is a long one, so go get some coffee. To whip four...
by Joseph Malik | Dec 30, 2013 | Worldbuilding
So. Armor. Because if I get asked “What kind of armor would my character wear?” one more time I’m going to beat my brains in on my laptop keyboard. I’m going to talk about medieval European armor. Mostly. All this tech that we’re about to discuss can be transposed...